import drawSvg as draw # Draw a frame of the animation for bouncing ball def draw_frame(y): d = draw.Drawing(250, 250, origin='center') d.append(draw.Circle(0, y, 25, fill='lime')) return d # bounce the ball up and down with draw.animate_jupyter(draw_frame, delay=0.05) as anim: anim.draw_frame(100) anim.draw_frame(90) anim.draw_frame(80) anim.draw_frame(70) anim.draw_frame(60) anim.draw_frame(50) anim.draw_frame(40) anim.draw_frame(30) anim.draw_frame(20) anim.draw_frame(10) anim.draw_frame(0) anim.draw_frame(10) anim.draw_frame(20) anim.draw_frame(30) anim.draw_frame(40) anim.draw_frame(50) anim.draw_frame(60) anim.draw_frame(70) anim.draw_frame(80) anim.draw_frame(90) anim.draw_frame(100) import drawSvg as draw import math # Draw a frame of the animation for rotating square def draw_frame(t): r = 100 # radius of circular trajectory x = r * math.cos(t*math.pi/180) # x-location on circular trajectory with radius r y = r * math.sin(t*math.pi/180) # y-location on circlar trajectory with radius r d = draw.Drawing(250, 250, origin='center') d.append(draw.Rectangle(x, y, 25, 25, fill='red')) return d # rotate the square with draw.animate_jupyter(draw_frame, delay=0.05) as anim: anim.draw_frame(0) anim.draw_frame(10) anim.draw_frame(20) anim.draw_frame(30) anim.draw_frame(40) anim.draw_frame(50) anim.draw_frame(60) anim.draw_frame(70) anim.draw_frame(80) anim.draw_frame(90) anim.draw_frame(100) anim.draw_frame(110) anim.draw_frame(120) anim.draw_frame(130) anim.draw_frame(140) anim.draw_frame(150) anim.draw_frame(160) anim.draw_frame(170) anim.draw_frame(180) # A simple while loop t = 0 while( t < 180 ): t = t + 10 print(t) # DRILL: rotate a square using a while loop import drawSvg as draw import math # Draw a frame of the animation def draw_frame(t): r = 100 # radius of circular trajectory x = r * math.cos(t*math.pi/180) # x-location on circular trajectory with radius r y = r * math.sin(t*math.pi/180) # y-location on circlar trajectory with radius r d = draw.Drawing(250, 250, origin='center') d.append(draw.Rectangle(x, y, 25, 25, fill='red')) return d # rotate the square with draw.animate_jupyter(draw_frame, delay=0.05) as anim: t = 0 while( t < 360 ): anim.draw_frame(t) t = t + 10